Crazy Eddies GUI System 0.7.6
CEGUI.h
00001 /***********************************************************************
00002         filename:       CEGUI.h
00003         created:        21/2/2004
00004         author:         Paul D Turner
00005         
00006         purpose:        Main system include for client code
00007 *************************************************************************/
00008 /***************************************************************************
00009  *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
00010  *
00011  *   Permission is hereby granted, free of charge, to any person obtaining
00012  *   a copy of this software and associated documentation files (the
00013  *   "Software"), to deal in the Software without restriction, including
00014  *   without limitation the rights to use, copy, modify, merge, publish,
00015  *   distribute, sublicense, and/or sell copies of the Software, and to
00016  *   permit persons to whom the Software is furnished to do so, subject to
00017  *   the following conditions:
00018  *
00019  *   The above copyright notice and this permission notice shall be
00020  *   included in all copies or substantial portions of the Software.
00021  *
00022  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00023  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00024  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00025  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00026  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00027  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00028  *   OTHER DEALINGS IN THE SOFTWARE.
00029  ***************************************************************************/
00030 #ifndef _CEGUI_h_
00031 #define _CEGUI_h_
00032 
00033 // base stuff
00034 #include "CEGUIAffector.h"
00035 #include "CEGUIAnimation.h"
00036 #include "CEGUIAnimationInstance.h"
00037 #include "CEGUIAnimationManager.h"
00038 #include "CEGUIBasicInterpolators.h"
00039 #include "CEGUIBasicRenderedStringParser.h"
00040 #include "CEGUIBiDiVisualMapping.h"
00041 #include "CEGUICentredRenderedString.h"
00042 #include "CEGUIcolour.h"
00043 #include "CEGUIColourRect.h"
00044 #include "CEGUICoordConverter.h"
00045 #include "CEGUIDataContainer.h"
00046 #include "CEGUIDefaultLogger.h"
00047 #include "CEGUIDefaultRenderedStringParser.h"
00048 #include "CEGUIDefaultResourceProvider.h"
00049 #include "CEGUIDynamicModule.h"
00050 #include "CEGUIExceptions.h"
00051 #include "CEGUIFactoryModule.h"
00052 #include "CEGUIFontManager.h"
00053 #include "CEGUIGeometryBuffer.h"
00054 #include "CEGUIGlobalEventSet.h"
00055 #include "CEGUIImageCodec.h"
00056 #include "CEGUIImagesetManager.h"
00057 #include "CEGUIInputEvent.h"
00058 #include "CEGUIInterpolator.h"
00059 #include "CEGUIJustifiedRenderedString.h"
00060 #include "CEGUIKeyFrame.h"
00061 #include "CEGUILeftAlignedRenderedString.h"
00062 #include "CEGUIMouseCursor.h"
00063 #include "CEGUIPropertyHelper.h"
00064 #include "CEGUIPropertySet.h"
00065 #include "CEGUIRect.h"
00066 #include "CEGUIRegexMatcher.h"
00067 #include "CEGUIRenderedString.h"
00068 #include "CEGUIRenderedStringImageComponent.h"
00069 #include "CEGUIRenderedStringParser.h"
00070 #include "CEGUIRenderedStringTextComponent.h"
00071 #include "CEGUIRenderedStringWidgetComponent.h"
00072 #include "CEGUIRenderedStringWordWrapper.h"
00073 #include "CEGUIRenderEffect.h"
00074 #include "CEGUIRenderEffectManager.h"
00075 #include "CEGUIRenderer.h"
00076 #include "CEGUIRenderingContext.h"
00077 #include "CEGUIRenderingRoot.h"
00078 #include "CEGUIRenderingSurface.h"
00079 #include "CEGUIRenderingWindow.h"
00080 #include "CEGUIRenderQueue.h"
00081 #include "CEGUIRenderTarget.h"
00082 #include "CEGUIRightAlignedRenderedString.h"
00083 #include "CEGUISchemeManager.h"
00084 #include "CEGUIScriptModule.h"
00085 #include "CEGUISize.h"
00086 #include "CEGUISystem.h"
00087 #include "CEGUITexture.h"
00088 #include "CEGUITextureTarget.h"
00089 #include "CEGUITextUtils.h"
00090 #include "CEGUITplWindowFactory.h"
00091 #include "CEGUITplWindowRendererFactory.h"
00092 #include "CEGUITplWRFactoryRegisterer.h"
00093 #include "CEGUIVector.h"
00094 #include "CEGUIVersion.h"
00095 #include "CEGUIVertex.h"
00096 #include "CEGUIWidgetModule.h"
00097 #include "CEGUIWindowFactory.h"
00098 #include "CEGUIWindowFactoryManager.h"
00099 #include "CEGUIWindow.h"
00100 #include "CEGUIWindowManager.h"
00101 #include "CEGUIWindowRendererManager.h"
00102 #include "CEGUIWindowRendererModule.h"
00103 #include "CEGUIWRFactoryRegisterer.h"
00104 #include "CEGUIXMLAttributes.h"
00105 #include "CEGUIXMLHandler.h"
00106 #include "CEGUIXMLParser.h"
00107 #include "CEGUIXMLSerializer.h"
00108 
00109 // Falagard core system include
00110 #include "falagard/CEGUIFalWidgetLookManager.h"
00111 
00112 // gui elements
00113 #include "elements/CEGUIAll.h"
00114 
00115 #endif  // end of guard _CEGUI_h_
00116