TextDisplay Class

class Utils::TextDisplay

A text display is a phony aspect with the sole purpose of providing some text display using an Utils::InfoLabel in places where otherwise more expensive Utils::StringAspect items would be used. More...

Header: #include <TextDisplay>
Inherits: Utils::BaseAspect

Public Functions

TextDisplay(const QString &message = {}, InfoLabel::InfoType type = InfoLabel::None)
virtual ~TextDisplay() override
void setIconType(InfoLabel::InfoType t)

Reimplemented Public Functions

virtual void addToLayout(Layouting::LayoutBuilder &builder) override

Detailed Description

A text display does not have a real value.

Member Function Documentation

TextDisplay::TextDisplay(const QString &message = {}, InfoLabel::InfoType type = InfoLabel::None)

Constructs a text display showing the message with an icon representing type type.

[override virtual] TextDisplay::~TextDisplay()

[override virtual] void TextDisplay::addToLayout(Layouting::LayoutBuilder &builder)

Reimplements: BaseAspect::addToLayout(Layouting::LayoutBuilder &builder).

void TextDisplay::setIconType(InfoLabel::InfoType t)

Sets t as the information label type for the visual representation of this aspect.